

Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Total: 2.319000 ms (FindLiveObjects: 0.221600 ms CreateObjectMapping: 0.109200 ms MarkObjects: 1.965000 ms DeleteObjects: 0.022800 ms)ĭOTWEEN ► Target or field is missing/null () ►Īt (wrapper managed-to-native) _isActiveAndEnabled(UnityEngine.Behaviour)Īt () in :0Īt UnityEngine.UI.Graphic.SetVerticesDirty () in :0Īt UnityEngine.UI.t_color (UnityEngine.Color value) in :0Īt DG.Tweening.DOTweenModuleUI+c_Displa圜lass4_0.b_1 (UnityEngine.Color x) in :0Īt DG. (DG. options, DG.Tweening.Tween t, System.Boolean isRelative, DG.`1 getter, DG.`1 setter, System.Single elapsed, UnityEngine.Color startValue, UnityEngine.Color changeValue, System.Single duration, System.Boolean usingInversePosition, DG. updateNotice) in :0Īt DG.`3.ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG. updateMode, DG. updateNotice) in :0

Unloading 16 unused Assets to reduce memory usage. RDBase:CreateIfNotFound(String, GameObject) UnityEngine.Object:Instantiate(GameObject)


Must be non-negative and less than the size of the collection.Īt (System.ExceptionArgument argument, System.ExceptionResource resource) in :0Īt () in :0Īt PlatformHelper.GetMonitorsRect (`1 monitors, System.Boolean onlyHorizontal) in :0Īt PlatformHelperWindows.GetWindowDanceResolution () in :0Īt PlatformHelper.get_WindowDanceResolution () in :0Īt scrVfxControl.Awake () in :0 Unloading 9 Unused Serialized files (Serialized files now loaded: 0)ĪrgumentOutOfRangeException: Index was out of range. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 35)įallback handler could not load library M:/SteamLibrary/steamapps/common/Rhythm Doctor/Rhythm Doctor_Data/Mono/libcįallback handler could not load library M:/SteamLibrary/steamapps/common/Rhythm Doctor/Rhythm Doctor_Data/Mono/libc.dll Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)ĭ3D11 device created for Microsoft Media Foundation video decoding. GfxDevice: creating device client threaded=1 Discovering subsystems at path M:/SteamLibrary/steamapps/common/Rhythm Doctor/Rhythm Doctor_Data/UnitySubsystems Mono config path = 'M:/SteamLibrary/steamapps/common/Rhythm Doctor/MonoBleedingEdge/etc' Mono path = 'M:/SteamLibrary/steamapps/common/Rhythm Doctor/Rhythm Doctor_Data/Managed'
